Magnify light source radius rather than shape #4803
Merged
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Identify the Bug or Feature request
Fixes #257
Description of the Change
When a sight magnifier is present, we now scale the input (light radius) rather than the output (shape). This makes cone, grid, and beam lights more well-behaved since we don't scale things that should not be scaled.
Possible Drawbacks
Light will behave a bit differently, so if someone is counting on the current behaviour they will be surprised.
Documentation Notes
Grid lights now match the shape and size of the grid when magnified.
Beam lights extend in length when magnified, but not in width.
Code lights expand their radius when magnified, but the token footprint is not scaled up.
Release Notes
This change is